A spork is a sloppy hybrid of a spoon and a fork. By botching the two together we have something that seeps through the gap of function and uselessness. It’s a sophisticated misbehaviour: A mingling of ergonomic design and naive imagination.
My work explores ideas of play and language through sculptural forms. Using the language of form and through casting, the work draws on museum artefacts, design, playground apparatus and cartoon motion to create objects that gesture towards function and fiction, in proposing their inextricable collision.
flopping, plopping, folding, curving, bending, balancing. The language of cartoon motion has much to offer about material process and our contemporary culture and landscape.